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Design Tech

Hands on with the 2022 Wacom Cintiq Pro 27

Ever since I started working as a graphic designer in the 90’s, I’ve always been fascinated with pen displays for computers. Well, maybe that love started with the Koala Pad on an Apple IIe in the 1980’s. Anyway, Wacom has always been the best of the best when it comes to a drawing interface for […]

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Design

CSS Needs Better Typography Controls

I think it’s about time the WWW started getting better typography controls in CSS. If you look at what typography designers can do in print applications like InDesign, the typography capabilities in CSS are still relatively primitive especially in the context of responsive design. In the late 90’s as a beginning web designer, I would […]

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Design Tech

Smartphone Graphic User Interface Design Tips

iPhone and Android touch screen smartphones have a lot of interaction design and usability problems, many of which stem from originally being designed only for 3.5 inch screens and also not being designed for adaptability across the system. Here are some tips to consider to help resolve those shortcomings. All of the general interaction design […]

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Design Tech

Do we need an open operating system for designers?

It used to be that Mac OS was a great operating system for graphic designers since it was the first consumer available operating system with a graphical user interface plus it had great postscript printer and font rendering support. That was back in the late 1980’s. Today it feels like Apple doesn’t care that much […]

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Design

General User Experience Design Guidance

This page lists design guideline suggestions backed by logical reasoning that has often been proven in usability studies. Many GUI designers either ignore or don’t know about many of these basic rules that should probably be common sense.  Make it “Easy to Learn” and “Easy to use” Always label buttons with text by default Enable […]